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For live esports
Multi-caster desks, graphics-heavy broadcasts, and match formats that flip to a game 5 on you. Cuer keeps the whole production room reading the same show.
Keep your teams, player handles, seeding, and running scores in one structured place. Build a Blueprint for the event and reference it from every match rundown, when the bracket advances, your rosters and scoring stay consistent across the entire broadcast instead of living in a side spreadsheet.
Series go long, maps get close, a best-of-five runs the full distance. Your director advances, jumps, and re-times segments live from the Showcaller without touching the plan everyone else is reading, so a game 5 never derails the rundown.
Push broadcast-ready timer and text cards to an on-set display or a shareable viewer link, so casters and desk analysts always know what's next and exactly how long they've got before the next map loads.
Push live rundown and scoring data straight to your graphics engine with the Graphics Data Feed, the same integration EFG runs at scale. Lower-thirds and match cards update from the rundown itself, not a second operator retyping scores.
Producer, TD, graphics op, observers, and casters all work off one rundown. Every change lands instantly for everyone, no refresh, no 'which version is live right now?' during a hectic series reset.
Caster intros, sponsor reads, and desk throws, full-screen and synced live to the rundown, with no extra prompter software to run in the control room.
Esports moves faster than a scripted broadcast and changes shape mid-show. These are the tools our esports productions lean on hardest.


No credit card required. Free plan available.